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In this section you should outline the folder structure for the server/web side of this project. You should include a brief description of the individual folders.
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The art folder structure is very simple:

Animations: All Unity animations created for those small loops are on this folder
ATLAS_ShaderGraph: few experiments with shaders when textures were not needed.
Materials: this were all Unity Materials are stored, they are organized by use:

Models: This is the folder with the raw 3D assets uploaded to the project, also organized in subfolders:

Splash: it is where all the 2D art with Wave tech Logos are located
Textures: Another important folder where all the textures for the materials are stored, also have a subfolder structure to allow better organization

UI: it is where you will find most of the UI material, fonts and images created and or downloaded for the project

Videos: that is where it is stored all the 360 videos of Wave Tech

Other important folders:

Audio: That is where all the SFX and the narration audios are located