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In this section you should outline the folder structure for the server/web side of this project. You should include a brief description of the individual folders.

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The art folder structure is very simple:

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Animations: All Unity animations created for those small loops are on this folder

ATLAS_ShaderGraph: few experiments with shaders when textures were not needed.

Materials: this were all Unity Materials are stored, they are organized by use:

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Models: This is the folder with the raw 3D assets uploaded to the project, also organized in subfolders:

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Splash: it is where all the 2D art with Wave tech Logos are located

Textures: Another important folder where all the textures for the materials are stored, also have a subfolder structure to allow better organization

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UI: it is where you will find most of the UI material, fonts and images created and or downloaded for the project

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Videos: that is where it is stored all the 360 videos of Wave Tech

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Other important folders:

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Audio: That is where all the SFX and the narration audios are located